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Overview
Stress Relibre is a small game about managing a spa for luchadors. The game was made for the 2026 global game jam and won best in show at SCAD!
Work
Tech and Integration


One of my tasks was to create a modular interaction and dialogue system within the game. Originally the system was programmed to give a random image and text but nearer the end of the jam I was able to give specific dialogue and images based on texture.


My other task for this project was to create a minigame where the player dropped hot stones onto the luchadors back and could be substituted with needles for an accupuncture minigame. Both systems were programmed using UE5 blueprinting.
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